Definition of Terms- Basic Dimensions GD&T

By Chris A. Lindenberger
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In GD&T basic dimensions used to be a fairly simple thing to define. However, today, among other things, “Basic dimensions” are numbers on an engineering drawing that represent values of size in whatever the measurement system being used on the drawing is. Those values are used to describe the theoretically exact size, profile, orientation or […]

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Definition of Terms-Concentricity

By Chris A. Lindenberger
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Today we’re going to look at the concentricity control. This control is used a lot in a variety of situations that involve coaxial relationships. The definition states that concentricity controls ‘all’ diametrically opposed elements of a figure of revolution.   Breaking Down the Basics Let’s break that down and look at a few rules for […]

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Definition of Terms-Parts and Features

By Chris A. Lindenberger
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Today I want to talk about a common definition for something we all talk about when the subject of GD&T comes up. I think it’s safe to say that the vast majority of people reading this series earn their livings on the floors of American factories. We design, machine, assemble, weld, measure, probe, form, punch, […]

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Definition of Terms- Maximum Material Condition

By Chris A. Lindenberger
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With the previous topic, Rule #1, we discussed the need for a guiding principle to govern the need for geometry to follow rules that allow things to fit under all conditions, given that the proper engineering has been established for the condition being considered. That principal was stated as “size controls form.” In it the […]

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Definition of Terms-Feature Control Frames

By Chris A. Lindenberger
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Today our featured GD&T term is “feature control frames.” We at Metalcraft decided some time ago to put together a glossary of sorts. It will be alphabetized in proper fashion but as various terms are added they will not be added in A to Z fashion, but more in order of importance, or more importantly, […]

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Definition of Terms-Rule #1

By Chris A. Lindenberger
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Rule #1. In the world of engineering drawing there is an infinite amount of complexity to be detailed. All over the world there are parts and mechanisms that are dreamed up every day and for many of them there is a need for the assurance that a particular design will be flexible enough to work […]

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Definition of terms- Actual Mating Envelope / Related and Unrelated.

By Chris A. Lindenberger
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Actual Mating Envelope – The Basics Actual mating envelope is a term that refers to a machined / manufactured part’s feature of size “as is” condition. To define what that means specifically, we need a specific individual part to talk about. The reason for that is when you have a part, or bunch of parts, […]

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The Language of GD&T

By Chris A. Lindenberger
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In today’s installment I want to talk about the language of GD&T and perhaps a little about basic geometry and how shapes fuel our thoughts. Any language, to achieve communication, must somehow capture a physical method, accomplishable by our bodies, to change a thought or imagined image, into a physical presentation of some kind. Put […]

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GD&T Fundamentals

By Chris A. Lindenberger
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Having received feedback about our GD&T blog, I am writing material responding to requests to go over the basics. I can appreciate a reader’s desire for basics from the standpoint of people who learned the convention over the course of their job’s daily routines of making parts and seeing what works and sometimes what doesn’t. […]

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